The Bard’s Tale IV Update 1: Déjà vu!

kickstarter2 years ago • 2015-06-02

Once again you have come through with a smashing first day. We are just 11 hours into the campaign and have already achieved 50% of Kickstarter goal for the Bard's Tale IV. I must also thank my many industry friends who have supported us through their social media campaigns. This list extends to our so called competition like Obsidian, Larian, Harebrained, Cryptozoic, Otherworld, Portalairum, Razer and so many others. The concept of game companies supporting each other in s...
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Game Watcher Interviews Brian Fargo

interview2 years ago • 2015-05-22

Game Watcher interviews Brian Fargo to get some more details on The Bard's Tale IV. GameWatcher: The exploration is real-time, right? And then you'll jump into the the combat system when you run into an enemy. Brian Fargo: Exactly, so you'll be moving around that dungeon in real-time, full-screen mode. When combat starts we'll probably pull the camera back a bit, show a bit more of the combat area. Your characters will be represented somehow, we're still working on whethe...
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Rampant Games on Bard’s Tale IV

misc2 years ago • 2015-05-20

Jay Barnson of Rampant Games (Frayed Knights, another indie old-school dungeon crawler series) gave us a shout-out and posted his thoughts on the upcoming Kickstarter at his web site: Originally, the series was supposed to be called “Tales of the Unknown,” and the first game was to be “The Bard's Tale.” Maybe future editions would have been called “The Magician's Tale” and “The Knight's Tale.” But it was “The Bard's Tal...
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The Bard’s Tale IV Interview Roundup

interview2 years ago • 2015-05-19

Looking for some more Bardic reading? A lot of interviews with Brian Fargo on The Bard's Tale IV and our upcoming Kickstarter are now available! PC Gamer: The Bard's Tale will be a decidedly old-school experience, but inXile is working to ensure it's flexible enough to engage and satisfy players who want a more contemporary dungeon crawling experience as well. Die-hards looking forward to a new opportunity to draw out cleanly geometric maps on grid paper will be able to d...
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The Bard’s Tale IV Coming to Kickstarter June 2nd, 2015!

misc2 years ago • 2015-05-18

We are pleased to unveil that The Bard's Tale IV Kickstarter will launch 2nd of June 2015! Mark your calendars and get ready for a legendary campaign! You can read more on this in the following interviews:…/2015-05-18-inxile-reveals-the-ba… You can also sign up at our web site to receive more info as we move forward, download an exclusive wallpaper showing the game's first sc...
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Brian Fargo and Interplay at The Digital Antiquarian

interview2 years ago • 2015-05-01

The Digital Antiquarian has a very in-depth look at the early days of Brian Fargo and Interplay, which gives context to the birth of the original Bard's Tale. Fargo and his old high-school buddy Michael Cranford had been dreaming of doing a CRPG since about five minutes after they had first seen Wizardry back in 1981. Cranford had even made a stripped-down CRPG on his own, published on a Commodore 64 cartridge by Human Engineered Software under the titleMaze Master in 1983...
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Brian and Chris Talk Bard’s Tale IV with Eurogamer

interview3 years ago • 2015-03-27

Massive Eurogamer interview with Brian Fargo and Chris Keenan covering Bard's Tale IV, Wasteland 2 GOTY Edition, Torment and more! “When I announced The Bard's Tale 4 I had more interest and people tweeting me, shut up and take my money, than I ever did on the other two,” he says. “Ultimately, on Kickstarter, going out and begging for money is not the way. Are they excited about product, and do they think you can deliver it? If you have those two things,...
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Brian Fargo Talks to Gameranx

interview3 years ago • 2015-03-26

Brian Fargo answers a couple of questions regarding the Bard's Tale IV in this new interview on Gameranx. You recently announced The Bard's Tale IV, a proper sequel to the series that got many of us into RPGs in the first place. Are you planning to modernize the game, or will it feature grid-based dungeoneering a la Etrian Odyssey, or some combination of the two? We are going to experiment with a couple of new techniques so I hesitate to reveal too much now but I would sa...
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