TL; DR: Storefront news, Q&A, GDC Highlights, Bard's Tale Trilogy remasters update
Hi everyone, Paul here with the latest backer update! Hope you've been well! David, Jeff, and the team are taking in all the alpha feedback from backers and incorporating elements of it into our production, so a discussion of that feedback and our Wizard class preview will have to wait for next go-around. For now, though, something equally special: we have a pretty big update rangin...
TL; DR - Quick Hello, GDC Notes, Backer Alpha FAQ
The Backer Alpha is Here!
Today is a day thirty years in the making! For the first time since players defeated the Mad God Tarjan in 1988’s The Bard’s Tale III: Thief of Fate, fans will have a chance to play a sequel and experience new gameplay! This first playable version is an important stepping stone toward the game's release later this year, and we’re all excited to finally share T...
Three times before Did evil's lords Descend on Skara Brae
And thrice did rise Brave heroes, wise To drive them all away
Now comes a fourth To shackle the north And enslave the world of men
Thus heroes bold As in songs of old Must take up sword again
In dungeons vast Do these evils past Their ancient secrets keep
So down we go To face the foes That lurk in Barrows Deep
Greetings Citizens of Caith,
Chris Keenan here, VP of Development at inXile, and we come to you with...
TL;DR: A Look at the Bard classes, Archetype Poll #2 Winner, Backer Rewards Update, Crowdfunding Corner
First Round's On The Bard
David here, back again to give you the first of our class breakdowns. Everyone at inXile was a little proud that you chose The Bard for the first preview. That character class was what helped set the series apart from its contemporaries such as Wizardry and Ultima, and the image of a bard quaffing a drink as he heads into...
A Quick Check-In on The Bard's Tale Development
Season's Greetings, citizens of Caith!
Chris Keenan, VP of Development, here to provide a status update on the production of The Bard’s Tale IV. As you have seen in our previous updates featuring puzzle weapons, grid based movement, classes, etc., the Bard's Tale is hitting and passing a major critical milestone of all features and sub-features being completed and implemented into the game. Most of the elements of th...
TL;DR - Puzzle Weapons, Backer Portal Reopens, Contest Winner, Backer Rewards Update, Crowdfunding Corner
Greetings, citizens of Caith! David Rogers here with another update for you. Today I'd like to talk about puzzle weapons in The Bard's Tale IV, one of our features that we teased during the Kickstarter campaign that is now beginning to take shape. What are puzzle weapons exactly, and how will they work? That's what I'm here to talk about today, so let's dive in!...
TL; DR: Bard's Tale (2004) news, Backer Portal Update, Tuning Up the Legacy: Grid Movement, BT4 in PC Gamer, inXile at E3, Contest Winner, Crowdfunding Corner
The (Other) Bard's Tale Makes A Triumphant Return
Hi all, Paul here. The latest "big news" for inXile is the remastered (and "resnarkled") port of inXile's first title, The Bard's Tale!
A spin-off of The Bard's Tale classic series, the 2004 PC, PS2, and Xbox title was an action RPG where you played...
TL; DR: A message from Brian Fargo and Nathan Long, backer news & contest, BT Remaster development update, and an old friend returns home to Skara Brae...
Updating the Legacy
First, we've got a write-up from Brian Fargo on updating The Bard's Tale series for the 21st century:
Hard to believe it's been nearly two years already since the game's Kickstarter campaign. I want you all to know that I'm very pleased with the way The Bard's Tale 4 is shaping up. The...